GLADIATOR
This work is my first attempt at Unreal Engine as a tool for creating cinematics.
It was a very interesting and unusual experience for me.
I based this cinematic on the movie "Gladiator" but transferred it to a fantasy world, the basis for which was the tabletop role-playing game Pathfinder, which I like to play.















When I finished making this cinematic, I found a lot of composition and lighting errors, but I decided not to fix them, because I worked on this project for a long time, which is an educational one. I will definitely take all the errors into account in the future. I think for the first project it turned out pretty good, considering that I re-did it twice. I also attached screenshots where you can see the original idea. Which atmosphere do you like more? The one originally conceived or the one that became the final version?
2025.