GLADIATOR

GLADIATOR

This work is my first attempt at Unreal Engine as a tool for creating cinematics.

It was a very interesting and unusual experience for me.

I based this cinematic on the movie "Gladiator" but transferred it to a fantasy world, the basis for which was the tabletop role-playing game Pathfinder, which I like to play.

GLADIATOR — Изображение №1 — 3D, Анимация на Dprofile
GLADIATOR — Изображение №2 — 3D, Анимация на Dprofile
GLADIATOR — Изображение №3 — 3D, Анимация на Dprofile
GLADIATOR — Изображение №4 — 3D, Анимация на Dprofile
GLADIATOR — Изображение №5 — 3D, Анимация на Dprofile
GLADIATOR — Изображение №6 — 3D, Анимация на Dprofile
GLADIATOR — Изображение №7 — 3D, Анимация на Dprofile
GLADIATOR — Изображение №8 — 3D, Анимация на Dprofile
GLADIATOR — Изображение №9 — 3D, Анимация на Dprofile
GLADIATOR — Изображение №10 — 3D, Анимация на Dprofile
GLADIATOR — Изображение №11 — 3D, Анимация на Dprofile
GLADIATOR — Изображение №12 — 3D, Анимация на Dprofile
GLADIATOR — Изображение №13 — 3D, Анимация на Dprofile
GLADIATOR — Изображение №14 — 3D, Анимация на Dprofile
GLADIATOR — Изображение №15 — 3D, Анимация на Dprofile

When I finished making this cinematic, I found a lot of composition and lighting errors, but I decided not to fix them, because I worked on this project for a long time, which is an educational one. I will definitely take all the errors into account in the future. I think for the first project it turned out pretty good, considering that I re-did it twice. I also attached screenshots where you can see the original idea. Which atmosphere do you like more? The one originally conceived or the one that became the final version?

2025.

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